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Monsters & bosses

Each biome has its own monsters and its own boss. These numbers are for monster level 1: see how monsters grow for the rest.

Grasslands

Bone Scrap

Chaser

Life
26
Speed
30
Touch
6
XP
3

    Gargling

    Charger

    Life
    30
    Speed
    30
    Touch
    8
    XP
    5
    • Dashes at you from 120 away, every 3 s

    Waxling

    Exploder

    Life
    7
    Speed
    44
    XP
    3
    • Bursts for 14 fire damage in radius 30, after a 0.6 s fuse

    Waxen Spitter

    Ranged

    Life
    14
    Speed
    26
    Touch
    4
    XP
    4
    • Shoots for 6 cold damage, range 110, every 2.4 s

    The Hollow Warden

    Boss

    Life
    500
    Speed
    34
    Touch
    14
    XP
    150
    • Slam: 22 damage in radius 44, after a 1 s wind-up
    • Nova: 12 shots of 10 damage in a ring
    • Summon: calls 6 monsters
    • Charge: dashes at you after a 0.7 s wind-up

    Swamp

    Mudling

    Chaser

    Life
    20
    Speed
    34
    Touch
    6
    XP
    3

      Grave Rat

      Swarm

      Life
      9
      Speed
      52
      Touch
      4
      XP
      2

        Bog Wisp

        Ranged

        Life
        14
        Speed
        26
        Touch
        4
        XP
        4
        • Shoots for 6 fire damage, range 110, every 2.4 s

        Bog Toad

        Charger

        Life
        30
        Speed
        30
        Touch
        8
        XP
        5
        • Dashes at you from 120 away, every 3 s

        The Risen Warden

        Boss

        Life
        500
        Speed
        34
        Touch
        14
        XP
        150
        • Slam: 22 damage in radius 44, after a 1 s wind-up
        • Summon: calls 6 monsters
        • Nova: 12 shots of 10 damage in a ring

        Mountain

        Slagling

        Chaser

        Life
        26
        Speed
        28
        Touch
        6
        XP
        3

          Cave Cricket

          Swarm

          Life
          9
          Speed
          52
          Touch
          4
          XP
          2

            Geodling

            Exploder

            Life
            7
            Speed
            44
            XP
            3
            • Bursts for 14 damage in radius 30, after a 0.6 s fuse

            Ember Slagling

            Ranged

            Life
            14
            Speed
            26
            Touch
            4
            XP
            4
            • Shoots for 6 fire damage, range 110, every 2.4 s

            The Geode Colossus

            Boss

            Life
            500
            Speed
            34
            Touch
            14
            XP
            150
            • Slam: 22 damage in radius 44, after a 1 s wind-up
            • Nova: 12 shots of 10 damage in a ring
            • Charge: dashes at you after a 0.7 s wind-up

            Deep Forest

            Rotling

            Chaser

            Life
            20
            Speed
            34
            Touch
            6
            XP
            3

              Lantern Moth

              Swarm

              Life
              9
              Speed
              52
              Touch
              4
              XP
              2

                Spore Spitter

                Ranged

                Life
                14
                Speed
                26
                Touch
                4
                XP
                4
                • Shoots for 6 damage, range 110, every 2.4 s

                Hollow Wolf

                Charger

                Life
                30
                Speed
                30
                Touch
                8
                XP
                5
                • Dashes at you from 120 away, every 3 s

                Puffcap

                Exploder

                Life
                7
                Speed
                44
                XP
                3
                • Bursts for 14 fire damage in radius 30, after a 0.6 s fuse

                The Hollow Watcher

                Boss

                Life
                500
                Speed
                34
                Touch
                14
                XP
                150
                • Nova: 12 shots of 10 damage in a ring
                • Slam: 22 damage in radius 44, after a 1 s wind-up
                • Summon: calls 6 monsters
                • Charge: dashes at you after a 0.7 s wind-up

                Desert

                Scarabling

                Chaser

                Life
                20
                Speed
                34
                Touch
                6
                XP
                3

                  Thornback

                  Charger

                  Life
                  30
                  Speed
                  30
                  Touch
                  8
                  XP
                  5
                  • Dashes at you from 120 away, every 3 s

                  Dune Mite

                  Swarm

                  Life
                  9
                  Speed
                  52
                  Touch
                  4
                  XP
                  2

                    Sand Spitter

                    Ranged

                    Life
                    14
                    Speed
                    26
                    Touch
                    4
                    XP
                    4
                    • Shoots for 6 damage, range 110, every 2.4 s

                    The Dust Lioness

                    Boss

                    Life
                    500
                    Speed
                    34
                    Touch
                    14
                    XP
                    150
                    • Charge: dashes at you after a 0.7 s wind-up
                    • Slam: 22 damage in radius 44, after a 1 s wind-up
                    • Summon: calls 6 monsters

                    How monsters grow

                    Each monster level adds 18% of a monster's base life and 10% of its base damage. Waycandle tiers set the monster level, and each tier then takes a share of that life and damage.

                    A boss pauses half as long between attacks once it's below 50% life.

                    2% of monsters arrive Rare: 3× life, 1.5× damage, 5× XP and 5× loot. Each also has one or two of these:

                    NameLifeDamageSpeed
                    Hulking+100%
                    Swift+40%
                    Vicious+50%
                    Relentless+30%+20%+20%