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Supports

A skill slot holds up to 3 supports, and each changes the skill it's in. Tags decide which supports fit which skills. Supports have no level, and you buy each one once with gold.

Splitting

Dexterity

Two more projectiles in a wider fan, each a little weaker.

  • +2 projectiles
  • 24° wider fan
  • 25% less damage
  • 30% more mana cost
Fits
Projectile
Price
300 gold

Piercing

Dexterity

Projectiles pass through two more foes.

  • Passes through 2 more foes
  • 10% more mana cost
Fits
Projectile
Price
150 gold

Broad Reach

Strength

A wider radius for areas, novas and swings.

  • 35% larger radius
  • 20% more mana cost
Fits
Area or Melee
Price
200 gold

Heavy Hand

Strength

Much more damage, a slower cooldown.

  • 40% more damage
  • 25% longer cooldown
  • 25% more mana cost
Fits
Any skill, not Duration
Price
250 gold

Quickening

Dexterity

A shorter cooldown, for more mana.

  • 20% shorter cooldown
  • 25% more mana cost
Fits
Any skill
Price
250 gold

Kindling

Intelligence

Hits also deal fire damage.

  • Adds 3-6 fire damage
  • 15% more mana cost
Fits
Attack
Price
200 gold

Lingering

Intelligence

Heals, wards and ground effects last longer. Heals and wards also do more.

  • 40% longer duration
  • 20% stronger heals and wards
Fits
Duration
Price
200 gold

Chaining

Dexterity

Projectiles leap to two more foes, each a little weaker.

  • Leaps to 2 more foes
  • 15% less damage
  • 20% more mana cost
Fits
Projectile
Price
250 gold

Swift Flight

Dexterity

Projectiles fly half again as fast.

  • 50% faster projectiles
  • 10% more mana cost
Fits
Projectile
Price
150 gold

Tight Focus

Strength

A smaller radius, for much more damage.

  • 25% smaller radius
  • 30% more damage
  • 15% more mana cost
Fits
Area or Melee
Price
200 gold

Shove

Strength

Hits push foes back.

  • Knocks foes back 16
  • 10% more mana cost
Fits
Area or Melee
Price
150 gold

Bloodletting

Strength

Physical hits have a 30% chance to make foes bleed.

  • 30% chance to bleed
  • 10% more mana cost
Fits
Physical
Price
200 gold

Searing

Intelligence

Fire hits have a 30% chance to burn foes.

  • 30% chance to burn
  • 10% more mana cost
Fits
Fire
Price
200 gold

Rimebound

Intelligence

Cold hits have a 15% chance to freeze foes. Bosses can't be frozen.

  • 15% chance to freeze
  • 15% more mana cost
Fits
Cold
Price
250 gold

Thirsting

Strength

4% of this skill's hit damage comes back as life.

  • 4% of hit damage comes back as life
  • 20% more mana cost
Fits
Attack or Spell, not Duration
Price
250 gold