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Skills

Your skills cast themselves as soon as they're ready. Any class can use any skill, and a character has 5 slots, shared by offensive and defensive skills. Light skills cost no mana, medium skills cost a little, and heavy skills cost the most and hit the hardest. Skills are bought with gold in the Skill panel. Distances are in game pixels, and a hero stands about 32 tall.

Strength skills

Hatchet Swing

Light · Strength

A quick chop at the nearest foe and anything beside it.

Damage
9-13 physical (Lv 10: 24-35 physical)
Cooldown
0.6 s
Mana
None
Price
60 gold
  • Swings a 110° arc, reach 34
  • Needs a melee weapon

Attack, Melee, Physical

Quick Nick

Light · Strength

A short, fast cut at whatever stands closest.

Damage
6-9 physical (Lv 10: 16-24 physical)
Cooldown
0.4 s
Mana
None
Price
60 gold
  • Swings a 70° arc, reach 30
  • Needs a melee weapon

Attack, Melee, Physical

Cinder Chop

Light · Strength

A slow chop with a burning edge.

Damage
11-16 fire (Lv 10: 29-43 fire)
Cooldown
0.7 s
Mana
None
Price
60 gold
  • Swings a 120° arc, reach 34
  • Needs a melee weapon

Attack, Melee, Fire

Whirl

Medium · Strength

Spin once, striking all around.

Damage
12-18 physical (Lv 10: 32-48 physical)
Cooldown
1.5 s
Mana
4 (Lv 10: 6)
Price
180 gold
  • Hits all around you, reach 38
  • Needs a melee weapon

Attack, Melee, Area, Physical

Hurled Hatchet

Medium · Strength

Throw a spinning hatchet through a line of foes.

Damage
14-20 physical (Lv 10: 37-53 physical)
Cooldown
1.4 s
Mana
3 (Lv 10: 5)
Price
180 gold
  • Fires 1 projectile
  • Passes through 2 foes
  • Needs a melee weapon

Attack, Projectile, Physical

Ground Stamp

Medium · Strength

Stamp hard and shove back everything close.

Damage
14-20 physical (Lv 10: 37-53 physical)
Cooldown
1.8 s
Mana
4 (Lv 10: 6)
Price
180 gold
  • Radius 46 around you
  • Knocks foes back 14
  • Needs a melee weapon

Attack, Area, Physical

Earthsplitter

Heavy · Strength

Crack the ground open around you, flinging foes back.

Damage
36-54 physical (Lv 10: 96-144 physical)
Cooldown
5 s
Mana
14 (Lv 10: 21)
Price
450 gold
  • Radius 64 around you
  • Knocks foes back 18
  • Needs a melee weapon

Attack, Area, Physical

Giant's Maul

Heavy · Strength

A great phantom maul falls on the nearest foe.

Damage
42-60 physical (Lv 10: 112-160 physical)
Cooldown
4.5 s
Mana
13 (Lv 10: 20)
Price
450 gold
  • Radius 40 at the target
  • Knocks foes back 8
  • Needs a melee weapon

Attack, Area, Physical

Magma Rift

Heavy · Strength

Split the ground at your feet. It burns everything on it for 3 seconds.

Damage
9-14 fire (Lv 10: 24-37 fire)
Cooldown
6 s
Mana
15 (Lv 10: 23)
Price
450 gold
  • Radius 52 around you
  • Stays for 3 s, hitting every 0.5 s
  • Needs a melee weapon

Attack, Area, Duration, Fire

Dexterity skills

Flick Arrow

Light · Dexterity

A fast, light arrow.

Damage
5-8 physical (Lv 10: 13-21 physical)
Cooldown
0.35 s
Mana
None
Price
60 gold
  • Fires 1 projectile
  • Needs a bow

Attack, Projectile, Physical

Pin Shot

Light · Dexterity

A hard, straight arrow that passes through one foe.

Damage
8-12 physical (Lv 10: 21-32 physical)
Cooldown
0.55 s
Mana
None
Price
60 gold
  • Fires 1 projectile
  • Passes through 1 foe
  • Needs a bow

Attack, Projectile, Physical

Rime Arrow

Light · Dexterity

An arrow tipped with frost.

Damage
7-10 cold (Lv 10: 19-27 cold)
Cooldown
0.5 s
Mana
None
Price
60 gold
  • Fires 1 projectile
  • Needs a bow

Attack, Projectile, Cold

Thorn Volley

Medium · Dexterity

A fan of thorns that each pass through one foe.

Damage
9-14 physical (Lv 10: 24-37 physical)
Cooldown
1.6 s
Mana
4 (Lv 10: 6)
Price
180 gold
  • Fires 5 projectiles in a 50° fan
  • Passes through 1 foe
  • Needs a bow

Attack, Projectile, Physical

Forked Spark

Medium · Dexterity

A charged arrow that leaps on to two more foes.

Damage
12-18 lightning (Lv 10: 32-48 lightning)
Cooldown
1.5 s
Mana
4 (Lv 10: 6)
Price
180 gold
  • Fires 1 projectile
  • Leaps to 2 more foes
  • Needs a bow

Attack, Projectile, Lightning

Arrow Hail

Medium · Dexterity

Loose a handful into the sky. They come down on the nearest foe.

Damage
13-19 physical (Lv 10: 35-51 physical)
Cooldown
1.9 s
Mana
5 (Lv 10: 8)
Price
180 gold
  • Radius 36 at the target
  • Needs a bow

Attack, Area, Physical

Storm Arrow

Heavy · Dexterity

A crackling arrow that tears through a whole line of foes.

Damage
30-46 lightning (Lv 10: 80-122 lightning)
Cooldown
4 s
Mana
12 (Lv 10: 18)
Price
450 gold
  • Fires 1 projectile
  • Passes through 6 foes
  • Needs a bow

Attack, Projectile, Lightning

Wildfire Fan

Heavy · Dexterity

Seven burning arrows in a wide fan.

Damage
18-26 fire (Lv 10: 48-69 fire)
Cooldown
4.5 s
Mana
13 (Lv 10: 20)
Price
450 gold
  • Fires 7 projectiles in a 70° fan
  • Passes through 1 foe
  • Needs a bow

Attack, Projectile, Fire

Briar Field

Heavy · Dexterity

Briars tear up under the nearest foe and cut all who stay for 3 seconds.

Damage
10-15 physical (Lv 10: 27-40 physical)
Cooldown
6 s
Mana
14 (Lv 10: 21)
Price
450 gold
  • Radius 44 at the target
  • Stays for 3 s, hitting every 0.5 s
  • Needs a bow

Attack, Area, Duration, Physical

Intelligence skills

Ember Dart

Light · Intelligence

A flick of flame at the nearest foe.

Damage
7-11 fire (Lv 10: 19-29 fire)
Cooldown
0.45 s
Mana
None
Price
60 gold
  • Fires 1 projectile

Spell, Projectile, Fire

Frost Needle

Light · Intelligence

One fast sliver of ice.

Damage
6-10 cold (Lv 10: 16-27 cold)
Cooldown
0.5 s
Mana
None
Price
60 gold
  • Fires 1 projectile

Spell, Projectile, Cold

Arc Flick

Light · Intelligence

A spark that jumps on to one more foe.

Damage
7-11 lightning (Lv 10: 19-29 lightning)
Cooldown
0.55 s
Mana
None
Price
60 gold
  • Fires 1 projectile
  • Leaps to 1 more foe

Spell, Projectile, Lightning

Frost Shards

Medium · Intelligence

Three slivers of ice.

Damage
8-12 cold (Lv 10: 21-32 cold)
Cooldown
1.3 s
Mana
3 (Lv 10: 5)
Price
180 gold
  • Fires 3 projectiles in a 30° fan

Spell, Projectile, Cold

Cinder Burst

Medium · Intelligence

The air bursts into flame around the nearest foe.

Damage
12-18 fire (Lv 10: 32-48 fire)
Cooldown
1.6 s
Mana
4 (Lv 10: 6)
Price
180 gold
  • Radius 34 at the target

Spell, Area, Fire

Flame Ring

Medium · Intelligence

A ring of fire rolls out from you.

Damage
14-20 fire (Lv 10: 37-53 fire)
Cooldown
1.9 s
Mana
5 (Lv 10: 8)
Price
180 gold
  • Radius 54 around you
  • Knocks foes back 6

Spell, Area, Fire

Thunderclap

Heavy · Intelligence

Call a bolt down onto the nearest foe; it bursts over everything close by.

Damage
38-56 lightning (Lv 10: 101-149 lightning)
Cooldown
5 s
Mana
15 (Lv 10: 23)
Price
450 gold
  • Radius 48 at the target

Spell, Area, Lightning

Falling Star

Heavy · Intelligence

Pull a star down onto the nearest foe.

Damage
46-66 fire (Lv 10: 122-176 fire)
Cooldown
5.5 s
Mana
16 (Lv 10: 24)
Price
450 gold
  • Radius 54 at the target
  • Knocks foes back 10

Spell, Area, Fire

Winter Field

Heavy · Intelligence

Ice spreads around you and bites all who stay for 4 seconds.

Damage
8-12 cold (Lv 10: 21-32 cold)
Cooldown
6.5 s
Mana
16 (Lv 10: 24)
Price
450 gold
  • Radius 58 around you
  • Stays for 4 s, hitting every 0.5 s

Spell, Area, Duration, Cold

Defensive skills

Second Wind

Strength

When life falls below half, recover a third of it over 3 seconds.

Cooldown
20 s
Mana
None
Price
150 gold
  • Triggers below 50% life
  • Heals 33% of your life over 3 s

Spell, Duration

Stone Hide

Strength

When hit, your skin turns to stone and absorbs the next 30 damage for 4 seconds.

Cooldown
14 s
Mana
None
Price
150 gold
  • Triggers when you're hit
  • A ward of 30 for 4 s

Spell, Duration

Bramble Burst

Dexterity

When hit, thorns burst out around you and push foes away.

Damage
10-16 physical (Lv 10: 27-43 physical)
Cooldown
6 s
Mana
None
Price
150 gold
  • Triggers when you're hit
  • Radius 52 around you
  • Knocks foes back 28

Spell, Area, Physical

Tailwind

Dexterity

When life falls below 60%, move 35% faster for 4 seconds.

Cooldown
15 s
Mana
None
Price
150 gold
  • Triggers below 60% life
  • 35% more Movement Speed for 4 s

Spell, Duration

Mist Ward

Intelligence

Every 10 seconds, a veil of mist absorbs the next 25 damage for 4 seconds.

Cooldown
10 s
Mana
2 (Lv 10: 3)
Price
150 gold
  • Triggers each time it's ready
  • A ward of 25 for 4 s

Spell, Duration

Frost Shell

Intelligence

When hit, a shell of ice bursts out and freezes foes around you. Bosses can't be frozen.

Damage
8-12 cold (Lv 10: 21-32 cold)
Cooldown
9 s
Mana
3 (Lv 10: 5)
Price
150 gold
  • Triggers when you're hit
  • Radius 56 around you
  • Freezes foes for 1.5 s

Spell, Area, Cold

Skill levels

Every skill has 10 levels, unlocked with gold. A slot uses the highest level your character qualifies for, and you can lower it to save mana. The attribute needed is the skill's own: Strength, Dexterity or Intelligence.

LevelCharacter levelAttributeDamageHeals and wardsManaUnlock
110×1×1×1Free
238×1.12×1.08×1.05100 gold
3614×1.25×1.16×1.1250 gold
41020×1.4×1.25×1.15600 gold
51427×1.56×1.34×1.21400 gold
61834×1.74×1.44×1.263200 gold
72342×1.94×1.54×1.327000 gold
82850×2.16×1.65×1.3815000 gold
93459×2.4×1.77×1.4532000 gold
104068×2.66×1.9×1.5270000 gold